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Gemcutting for those who don't cut gems

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Gemcutting for those who don't cut gems

Post  Kir on 4th July 2008, 9:14 pm

Until we get raiding - crafted stuff is the way for better gear.

Crafted gear at it's upper levels will grant you three slots to customize to your hearts content. On cruising the gem database it's easy for the non gem cutter and, I confess, most other gems cutters to get confused with what works and what doesn't, and where to exactly put what gem.

I'm gonna break this down into easy steps:

1. Get cash, and get a lot of it - those in your 20's - 30's there is currently a good market for rough leather, which drops off of leathery type mobs your level. Currently shes going for about 1.5s a pop. 40-50's silk is your best friend - market is at almost 5s a shot. After 60's, dunno but avg mob drop aint too bad getting here - you're big enough to find your own way.

2. After getting cash pick out your weakest crap pieces of armor and check it out what the cost is to replace them with crafted gear. Leveling in AoC comes pretty fast so I wouldnt sink 20g into making a good lvl 50 set - but a few pieces can kinda be fun if you wanna dip your feet. Currently I can make some lvl 50 armor, but at this stage it's not really worth it to do up full sets other than to mess around. After you've decided which piece or pieces you wanna have crafted, consult your Class leader, chat with others, or even post here if you want some suggestions.

3. You now got your crafted piece and those empty holes are staring at you. What gem...?

LOOK AT THE PREFIXES!

Cabochon or Oblique = These are the good ones, they will fit in any armor, ring, cloak, necklace slot - of course they are the most pricey
Trillion or Rhombic = These go in ONE handed slots on weapons. They have their use but it's limited.
Teardrop or Oval = These go in TWO handed slots on weapons. They have nice big numbers, but remember there aint a lot (if any!?) craftable two handed stuff out there.

This stuff is subject to change of course - currently a guy can "twink" a low set of armor with high end gems - funcom tried to stop this and it turned out they buggered up more than they can handle and promptly reversed it. It's on their radar tho.

A good challenge for us as a guild would be to twink a tank with crazy resists. There's around 36 slots to play with and some of the immune gems at 1.2% can generate over 40% resists in either physical or magical. That's a lot.

Doin immunes on me (Demo) would be a waste - beside my pure nuking set (shes well over +400 electric damage now) is almost complete Very Happy .
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Re: Gemcutting for those who don't cut gems

Post  Rossm on 4th July 2008, 9:35 pm

This is what the different color gems give bonuses to:

Gem Types

Class 1 Gems (Black):
Provides bonuses to: Unholy and Poison Damage, Hiding, and Holy Immunity
Tier 1 - Obsidian
Tier 2 - Onyx
Tier 3 - Jet
Tier 4 - Black Jasper
Tier 5 - Nightstar
Tier 6 - Black Diamond

Class 2 Gems (Blue):
Provides bonuses to: Cold Damage, Mana Modifiers, Intelligence, Wisdom, Attribute Taps from spells, Fire Immunity, and Magic Evasion
Tier 1 - Azurite
Tier 2 - Lapis Lazuli
Tier 3 - Turquoise
Tier 4 - Aquamarine
Tier 5 - Sapphire
Tier 6 - Star Sapphire

Class 3 Gems (Green):
Provides bonuses to: Ranged Weapon, General Physical, and Dagger Damage, Dexterity, Fatality Chance, Off-Hand Chance, Stamina Modifiers, and Evasion
Tier 1 - Chrysoprase
Tier 2 - Malachite
Tier 3 - Peridot
Tier 4 - Sphene
Tier 5 - Jade
Tier 6 - Emerald

Class 4 Gems (Orange):
Provides bonuses to: Fire Damage, and Cold Immunity
Tier 1 - Carnelian
Tier 2 - Tiger Eye
Tier 3 - Chalcedony
Tier 4 - Sunstone
Tier 5 - Fire Agate
Tier 6 - Padpaasahsa

Class 5 Gems (Violet):
Provides bonuses to: Hate Generation, and Magic Invulnerabilities
Tier 1 - Rose Quartz
Tier 2 - Iolite
Tier 3 - Amethyst
Tier 4 - Duskstone
Tier 5 - Royal Azel
Tier 6 - Tyrian Sapphire

Class 6 Gems (Red):
Provides Bonuses to: Melee Weapon Damage, Health Modifiers, Strength, and Melee Invulnerabilities
Tier 1 - Spinel
Tier 2 - Jasper
Tier 3 - Garnet
Tier 4 - Blood Opal
Tier 5 - Ruby
Tier 6 - Star Ruby

Class 7 Gems (White):
Provides bonuses to: Electrical Damage, Perception, and Electrical Invulnerability
Tier 1 - Quartz
Tier 2 - Zircon
Tier 3 - Moonstone
Tier 4 - Achronite
Tier 5 - White Opal
Tier 6 - Diamond

Class 8 Gems (Yellow):
Provides Bonuses to: Holy and General Spell Damage, Casting Concentration, Unholy and Poison Invulnerability, and Hate Reduction
Tier 1 - Citrine
Tier 2 - Chrysoberyl
Tier 3 - Sagenite
Tier 4 - Topaz
Tier 5 - Heliodor
Tier 6 - Golden Beryl
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Re: Gemcutting for those who don't cut gems

Post  Rossm on 4th July 2008, 9:42 pm

Oh and some other miscellanious (sp?) information: both tier 5 and tier 6 gems are labelled as level 75 gems even though tier 6 gems are level 80. I don't know why.

Also, whenever I cut gems for people they usually ask what type of gemcutting kit they need to get. So, here's a list:
Tier 1 (40) - Novice's
Tier 2 (50) - Apprentice's
Tier 3 (60) - Adept's
Tier 4 (70) - Artisan's
Tier 5 (75) - Expert's
Tier 6 (75/75+/80) - Master's
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